Display Name = "Monster Lord's Castle 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 326, 69, 15, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 12, 22, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 12, 22, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 12, 22, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 326, 30, 9, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 326, 31, 9, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 326, 69, 15, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 326, 69, 15, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([57, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 69, 26, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 69, 26, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 69, 26, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 164, 54, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 165, 54, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 165, 54, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([251, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1019, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([539, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([243, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Wait([60])
    ShowPicture([5, "80_hatibi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Yao>I've been waiting for you, Monster Lord.\nHowever, I wasn't waiting here to give you a friendly reception..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>Hmph, I know...\nIn order to reassert my position on the Monster Lord's throne, you're asking me to show my strength?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Yao>You're quick to the point, that saves me an explanation. Well then... let's get to it now!!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Yao>The hero and his company have arrived...\nBut I'm not here to welcome you."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>I would've expected nothing of the sort.\nIf you're going to stand in our way, then we shall take you down by force!"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Yao>Then let's go!\nIf you want to see the Monster Lord, you'll have to defeat me first!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1492, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 4, 0])
      ShowPicture([5, "80_hatibi_st03", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["hatibi_fc1", 3, 0, 2])
      ShowText(["\\n<Yao>What amazing strength...\nEven with your powers sealed, you're still capable of this much..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>Hmph, now do you see?!"])
      ShowText([""])
      ConditionalBranch([4, 413, 0])
        ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Black Tanuki>Tamamo's right hand, Yao...\nShe was strong as expected, but still no match for the Black Tanuki!"])
        ShowText([""])
        ShowText([""])
        ConditionalBranch([4, 412, 0])
          ShowTextAttributes(["inugami_fc1", 1, 0, 2])
          ShowText(["\\n<Inugami Gyobu>This calls for a victory drink...\n*pop*...*glug-glug*..."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
          ShowText(["\\n<Black Tanuki>This is no time for sake, Inugami!!\nGo drink the grime from Yao's claws!!"])
          ShowText([""])
          ShowText([""])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowPicture([5, "80_hatibi_st01", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Yao>You've certainly showed me your strength.\nFrom now on, this Yao will follow at your side."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>I don't mind having you around as a companion but... is that really okay?"])
      ShowText([""])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Yao>Those were Tamamo-sama's orders as well.\n\"Challenge the Monster Lord, and lend her your strength should she defeat you.\""])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>Hmph. Kitsune..."])
      ShowText([""])
      ErasePicture([5])
      SetMoveRoute([21, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_actor_ex(420)"])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yao joined the party!"])
      ControlSwitches([31, 31, 1])
      Wait([60])
      ConditionalBranch([4, 106, 0])
        ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
        ShowText(["\\n<Nanabi>Yao... I don't need your help.\nI'm more than capable of assisting the Monster Lord as I am."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
        ShowText(["\\n<Yao>I thought your role might be a little too heavy for you to bear. You can go groom your fur, since I'll be taking over your duties."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
        ShowText(["\\n<Nanabi>I'm not going to let those words slide..."])
        ShowText([""])
        ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
        ShowText(["\\n<Yao>What will you do if you won't let them slide...?"])
        ShowText([""])
        ShowTextAttributes(["alice_fc5", 5, 0, 2])
        ShowText(["\\n<Alice>They still don't get along at all...\nIf you're going to fight, we're just going to leave you two here."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["sonia_fc4", 0, 0, 2])
        ShowText(["\\n<Sonya>Why can't fellow kitsune just get along..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>From here on, we can expect more powerful monsters to attack us. Naturally, the Four Heavenly Knights will also be standing in our way."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([4, 19, 0])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>I'm already on your side...\nSo it's really just three of them now."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>But we can't step back now.\nWe'll make our way to the throne room, so that the world will know the Monster Lord has returned!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["hatibi_fc1", 3, 0, 2])
      ShowText(["\\n<Yao>Kh, what strength you have..."])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
      ControlSwitches([31, 31, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yao lost the will to fight, and collapsed on the spot."])
      ConditionalBranch([4, 413, 0])
        ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Black Tanuki>Tamamo's right hand, Yao...\nShe was strong as expected, but still no match for the Black Tanuki!"])
        ShowText([""])
        ShowText([""])
        ConditionalBranch([4, 412, 0])
          ShowTextAttributes(["inugami_fc1", 1, 0, 2])
          ShowText(["\\n<Inugami Gyobu>This calls for a victory drink...\n*pop*...*glug-glug*..."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
          ShowText(["\\n<Black Tanuki>This is no time for sake, Inugami!!\nGo drink the grime from Yao's claws!!"])
          ShowText([""])
          ShowText([""])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>We'll let her sleep there for a little while.\nI doubt she was expecting to defeat us from the start anyhow."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>From this point, wicked monsters will continue to obstruct our path. We should expect the Four Heavenly Knights to stand in our way as well."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([4, 19, 0])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>I'm already on your side...\nSo it's really just three of them now."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>But we cannot give in.\nWe must challenge the Monster Lord and thwart her diabolical plans!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 340, 0])
      ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
      ShowText(["\\n<Fatima>Kukuku, I never expected I would be assaulting the Monster Lord's Castle. My noble and rebellious blood is surging!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 218, 0])
      ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>I should take this opportunity to go around and greet the bigshots in the Monster Lord's Castle, just in case for when I run for the Queen Beast election."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([4, 215, 0])
        ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
        ShowText(["\\n<Carol>We should make sure to have some bean sweets to hand out to all those bigshots."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 5, 0, 2])
        ShowText(["\\n<Alice>Do that stuff later, dumbasses..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ControlVariables([1001, 1001, 0, 0, 39])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Recovery spring!"])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully restored!"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Wyvern Girl>You look really worn-out..."])
    ShowText([""])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Wyvern Girl>If you keep going this way, you'll find a recovery spring. You can rest your body there."])
    ShowText([""])
    ShowText([""])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Wasn't this wyvern girl also in the Monster Lord's Castle from five hundred years ago...?"])
        ShowText([""])
        ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
        ShowText(["\\n<Alicetroemeria>She was there since the time of my mother...pardon me, the seventh Monster Lord. This must be a highly venerable role."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>This wyvern was also in the Monster Lord's Castle from five hundred years ago..."])
        ShowText([""])
        ShowTextAttributes(["eden_fc1", 0, 0, 2])
        ShowText(["\\n<Eden>She has continued to guide visitors into the rest of the castle for many years. Her dedication is admirable for a monster."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1001, 0, 39, 2])
      ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
      ShowText(["\\n<Jakotsu-Onna>What is it? I'm busy right now.\nIt's something to do with a hero who's coming in here..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["zyakotuonna_fc1", 2, 0, 2])
      ShowText(["\\n<Jakotsu-Onna>............"])
      ShowText([""])
      ShowTextAttributes(["zyakotuonna_fc1", 2, 0, 2])
      ShowText(["\\n<Jakotsu-Onna>...Could you let me pretend like I didn't see anything?"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 40, 1])
      ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
      ShowText(["\\n<Jakotsu-Onna>The hero who entered the Monster Lord's Castle managed to escape us. But now he's sneaking back in..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["zyakotuonna_fc1", 2, 0, 2])
      ShowText(["\\n<Jakotsu-Onna>............"])
      ShowText([""])
      ShowTextAttributes(["zyakotuonna_fc1", 2, 0, 2])
      ShowText(["\\n<Jakotsu-Onna>...Could you let me pretend like I didn't see anything?"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["page257_fc1", 2, 0, 2])
    ShowText(["\\n<Page 257>The Great Librarian left on a mission on the Monster Lord's behalf and still hasn't returned. What in the world could be happening...?"])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>This is the Monster Lord's Castle Library...\nAll of the books you see on the ground are also accounted for through the uneven distribution shuffle storage method."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
    ShowText(["\\n<Grand Centaur>I dislike pointless fights.\nLet's enjoy some tea time here..."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Elder Succubus>A meteorite is stored somewhere within the Monster Lord's Castle. Perhaps it's in the treasure gallery...?"])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>In the castle's basement, a complete set of equipment once worn by the hero Heinrich can be found on full display."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>However, I've also heard that Heinrich's equipment has been showing up outside of the castle. Could there have been multiple sets of equipment that he wore, or are they forgeries...?"])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["enenra_fc1", 0, 0, 2])
    ShowText(["\\n<Enenra>There's no telling when Black Alice might attack this castle. I'm also concerned about the activities of Alipheese the 17th."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["enenra_fc1", 0, 0, 2])
    ShowText(["\\n<Enenra>Really... this world is in absolute chaos.\nI can't even enjoy a calm sip of tea."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Elder Succubus>Don't cause a commotion in the library..."])
    ShowText([""])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["vouivre_fc1", 1, 0, 2])
    ShowText(["\\n<Vouivre Girl>It seems the Monster Lord's Castle was expanded several hundred years ago. I've heard it's much more spacious now than it was back then."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>To think Her Majesty would be slain by the hero Marcellus... Not only that, she had anticipated it as well..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>\"Those who wish to know the strength of a hero, obstruct his path...\" Those were the kind of orders we were given by the Monster Lord."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>It's not like we have to stop the intruder at all costs. I honestly can't comprehend what she is thinking..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The pot was a Magic Pot!"])
    BattleProcessing([0, 1450, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])
